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CatnClever

CatnClever is a AI-powered serious game that gives preschoolers a head start at school and for life.

CatnClever, an AI-powered play-based app for ages 3-7, fosters foundational skills. Using playful interactive stories, it teaches math, literacy, SEL, and physical education. With subject-specific competency frameworks and adaptive learning, CatnClever personalizes lessons and offers encouraging feedback. A data dashboard provides parents with insights in their children's learning.

HundrED 2024
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Overview

HundrED has selected this innovation to

HundrED Global Collection 2024

Web presence

2021

Established

7M

Children

16

Countries
Target group
Students early
Updated
June 2024
Our goal is to improve early learning for a worldwide audience of users at all levels of society (incl. refugees) in a range of languages and geographies. We seek to be a market leader in gamified learning for preschoolers; to build a solid base of lessons in multiple subjects; to develop an advanced adaptive learning tool; and to provide parents with digital tools they can trust.

About the innovation

Why did you create this innovation?

Worldwide 50%-80% of children lack preschool education. In low-income countries, 10-12 kids share one textbook while digital device ownership is about 50%. This presents an opportunity for digital learning tools. Further, developed country kids spend up to 3 hours daily on low-quality apps (75%). CatnClever's mission is to provide access to quality early education to all children around the world.

What does your innovation look like in practice?

Our solution provides a high-quality gamified learning experience. We achieve this by working with experts in early childhood education, digital learning, game design, and storytelling. By applying AI techniques to our learning platform, CatnClever gives each user a personalized learning journey by identifying their strengths and weaknesses, and adjusting the exercises accordingly. The lessons motivate and encourage children’s engagement in various ways to address different learning styles: using game mechanics, incorporating movement exercises, socio-emotional prompts, and real-world issues to appeal to a range of children’s interests and aptitudes. Additionally, CatnClever supports the social integration of displaced children and helps them learn the languages of their new host countries.
We are committed to SDGs 3,4, & 10, and offer our app for free to families in need.

How has it been spreading?

In 2022, we launched a free app, shifting to a Freemium model in 2023 to test user payment willingness. iOS users showed positive trends with a 5.8% payer conversion rate in Switzerland and 2% globally. We recently introduced Freemium Subscriptions at €25 per year. With limited marketing, we've reached over 165k users across diverse countries, 30% from humanitarian and vulnerable regions where we offer the app for free. Currently available in German and English, we plan to add more languages (e.g., Arabic, Spanish, French) and expand to Africa, the Middle East, and LatAm. Key metrics show positive results: in 2023, ARPPU tripled to over €8 per month, and iOS payer conversion rate doubled to 2.35%, generating about €6k. In 2024 we aim to reach €100k in revenue.

If I want to try it, what should I do?

If you want to show our app to your child, please download the app from App Store or Google Play Store on your device, enter the age and the name of the child, and start the learning experience by tapping on the lighted object on the screen. The app gives immediate feedback through encouraging comments and helps the child to progress with learning, the achievements can be seen in Parent Dashboard.

Impact & scalability

HundrED Academy Reviews

Playful, methodical, simple and fun: it is a tool that children will quickly understand and easily get used to. What's more, recent songs and smileys have also been added. It is a modern, innovative tool

We are in a digitalized world, and younger children have access to devices. If they are already on devices, then having something educational to do is a plus. Having more than English and math is also a plus.

- Academy member
Academy review results
Impact
Scalability
Exceptional
High
Moderate
Limited
Insufficient
Exceptional
High
Moderate
Limited
Insufficient
Read more about our selection process

Implementation steps

How to play with the app
Please download the app from Google Play or Apple App Store, enter the information you are asked about your child, and start playing by tapping on the lighted object on the screen. Each lesson is a story with friendly animal characters. The lesson has 10 exercises which are done one by one, the child can progress to the next task if the previous one has been solved correctly. If wrong, the child is asked to repeat the exercise and gently guided by animals to find the right solution.
Parent dashboard
Parents and caretakers can see the learning progress of the child in the parent area: how many attempts were needed to solve the task correctly, what tasks the child liked or not liked, and what are the weaknesses and strengths of the child.

Spread of the innovation

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